Work from Fanny Allié, Annie Berman, Seline Baumgartner, Nina Buxenbaum, Bojana Coklyat, Luisa Kazanas, Nupur Mathur, Naomi Elena RamirezRead More
Save the date: Aug 4th, for films and closing night party! And be sure to check out the BFC10 screenings throughout the summer around town (BAM, Lincoln Center, ....)- I'll be there, and hope to see you!
ThoughtWorks Arts at SPRING/BREAK Art Show brings Utopia 1.0 in VR!
Absolutely thrilled to be included in this show. Hope you can make it. Opening Tuesday, March 6th. Details below.
Harvestworks, ThoughtWorks Arts, and Art-A-Hack™ team up for SPRING/BREAK Art Show exhibition “ThoughtWorks Stranger Than Life Hacks”
Exhibit features new artworks in Immersive Media, VR, Digital Storytelling, AI and Bio-art
Harvestworks in collaboration with ThoughtWorks Arts and Art-A-Hack have teamed up to stage ThoughtWorks Stranger Than Life Hacks, a special projects exhibition for the 7th annual SPRING/BREAK Art Show at 4 Times Square March 6 - 12, 2018 including a special opening night VIP event March 6, 5pm - 9pm. Entrance is at 140 W. 43rd Street.
The exhibition features artists working at the nexus of art and new technology and includes sculpture, installations, VR and other immersive media. Curator Lee Tusman has assembled an exhibition of artists working with biometrics, Artificial intelligence (AI), digital storytelling, genetics, Brain Computer Interfaces (BCIs) for empathy and surveillance, and other emerging technologies.
Harvestworks and ThoughtWorks Arts have a shared mission to support the creation of artwork through collaborations between artists, makers, technologists, and scientists. This show is a representation of some of the people and projects that have been fostered over the past four years of the ThoughtWorks Arts programs. Some of these works are critical, challenging us to consider the rise of ubiquitous technology that has hypersatured and affected our reality today. Other works are speculative or playful with artists using technology to propose examples of our own near future reality. “These artists work with technologies that show the tipping point of innovation set to socially transform our world over the next 25-30 years” says ThoughtWorks Arts Director Ellen Pearlman. “We are at the beginning of a frontier of a merging of art and technology. Artists in their own way have always led innovation through a critical lens,” says Curator Lee Tusman.
The exhibit presents the artists Eva Lee and Aaron Trocola, Javier Molina and David Gochfeld; Heather Dewey-Hagborg, Shoili Kanungo and Iliya Fridman in a collaboration with Chelsea Manning; hannes bend and Lewey Geselowitz, Annie Berman, Karen Palmer, Sofy Yuditskaya, Andrew McWilliams, and Ellen Pearlman.
Following our two week editing retreat at the Rockefeller Estate the previous summer, I returned to share a sneak peek at The Faithful (fine cut version). To my amazement, 150 people packed the carriage house on this dark rainy night. (Elvis would have loved this car collection!).
While there's still work to be done (sound design, mix, color, titles, graphics) it's encouraging to see that this can still personally resonate with an engaged audience. Now back to work we go!
I'm looking forward to seeing this film. I had the great pleasure of collaborating on some of the US-based shooting. Congratulations to Chin Chih and Ming on the film's premiere!
Nov 18 2017
Renowned Taiwanese filmmaker Ming-Chuan Huang partners with Taiwanese American performance artist Chin Chih Yang to explore the artist’s lifelong focus on the culture of waste. FACE THE EARTH puts viewers right next to Yang as 30,000 aluminum cans are dumped on his head to call our attention to the vast amount of waste each of us creates – the average person uses and discards 30,000 cans in their lifetime! Sit alongside Chin Chih and passersby in New York City’s storied Union Square, on a giant block of ice and ponder the possibility that the polar ice cap will be gone by 2050. Watch the public participate with the artist to help him create his Giant Can Family at the Contemporary Art Museum of Taipei. Learn how he makes sturdy whole cloth out of discarded potato chip bags and gain insight into how each of us can FACE THE EARTH and contribute to her resuscitation.
This 85-minute documentary film intersperses scenes of the artist at work with in-depth interviews with Tom Finkelpearl, The Commissioner of Cultural Affairs of the City of New York; Dr. Martha Wilson, Founding Director of Franklin Furnace Archive; Michael L. Royce, Executive Director of the New York Foundation for the Arts, Robert C. Morgan, Ph.D. – Artist/Art Critic, Steve Cannon – A Gathering of the Tribes, Nicolás Dumit Estévez Raful – artist, Jeffrey Grunthaner – writer, James Leonard – Artist, John Downing Bonafede – Artist, John Ahearn – Artist, Manfred Kirchheimer – film maker / professor of film at SVA, Heidi Jain – photography teacher and others. Directed and Produced by Huang Mingchuan, and produced by Formosa Filmedia Company, FACE THE EARTH includes footage by Annie Berman, Wang Yi Chang, Ray Huang, Liu Kuanting, Wang Shau-gung, Nick McGovern, Sen-I Yu, Doll Chao, Johanna Naukkarinen, Jing Wang, Susan L Yung and others. Photography by Rodrigo Salazar, John Bonafede, John Ahearn, Justen Ladda, Tom Otterness, Julie Lemberger and others.
Screening is followed by Q&A with the artist and light refreshments.
Admission is free, but since seating is limited we request that you RSVP HERE.
FACE THE EARTH is sponsored by the Ministry of Cultural Affairs of Taiwan, and copyrighted 2017 by Ming-Chuan Huang and Chin Chih Yang
About Chin Chih Yang
Multidisciplinary artist Chin Chih Yang was born in Taiwan, and has resided for many years in New York City. He holds degrees from Pratt Institute and Parsons School of Design. Among other honors, he has been awarded grants by The New York State Council on the Arts, the New York Foundation for the Arts, Lower Manhattan Cultural Council, Franklin Furnace Archive, MacDowell Colony and more. Yang’s interests in ecology and constructed environments have resulted in interactive performances and installations in the United States, Poland, Finland, Austria, Germany, Taiwan, Singapore and Hong Kong. He has exhibited/performed at Rockefeller Center, the United Nations, Union Square Park, The Queens Museum, the Godwin-Ternbach Museum, Exit Art, Flux Factory and in 2016 the Museum of Contemporary Art, Taipei hosted a major retrospective. All told, Yang strives to lead audiences to a more direct awareness of the effects of contemporary technology and engender compassion for all humanity.
About Ming-Chuan Huan
Born in Chiayi, Taiwan in 1955, Huang Ming-Chuan lives now in Taipei. Graduating from the Department of Law of National Taiwan University, he left Taiwan to study Lithographic Printmaking in Art Students League of New York and Fine Arts and Photography at Art Center College of Design in Los Angeles. Huan’s feature film THE MAN FROM ISLAND WEST claimed an Excellent Cinematography Award at Hawaii international Film Festival and a Silver Screen Award at Singapore international Film Festival in 1990. In 1998 his FLAT TYRE was awarded Best film in the non-commercial category at Taipei Film Festival and Jury Award at the Golden Horse Festival, Taiwan. As a documentary director, Huang has made numerous documentaries on art subjects and won the first Taishin Arts Award’s Visual Arts Prize in 2003. He has served as a board member of Taiwan’s National Culture and Arts Foundation (2000-03), National Film Archive Foundation (2002-05), Public Television System Foundation (2005) and CTV (2008-present). Huang was chairman of international jury of Taishin Arts Award’s Visual Arts Prize (2005), and feature length competition juror of Taiwan International Documentary Festival (2008). He was elected as Chairman of the National Culture and Arts Foundation in early 2008. Ming-Chuan has been the artistic director of the Chiayi City International Art Doc Film Festival since 2014.
For more information please contact Harley Spiller, 917-553-4831
Feature Image: Taiwanese artist Chin Chih Yang performance of “Kill Me or Change”, Queens Museum of Art, 2012
Had a great time visiting Pratt's Digital Arts MFA program, sharing my work as part of their Fall Digital Arts Lecture Series, and visiting with MFA candidates in their studios.Read More
This Friday, catch the original film version of 'Of Birds and Boundaries' created as a CoLAB resident at UnionDocs in 2011 as part of their 3rd Annual Women's Film Series. Details below, including the complete lineup.
Virtualities and Realities, RIXC Art Science Festival
Riga, 19 – 21 October 2017
VIRTUALITIES AND REALITIES is the theme of this year’s RIXC Art Science festival in Riga, Latvia, that aims to establish a space for artistic interventions and conversations about the complex implications of immersive technologies.
RIXC Festival is internationally renowned gathering for artists and scholars working at the intersection of arts, digital humanities and science. This year’s festival programme features Public Keynotes, the 2nd Open Fields Conference, Exhibitions, Performances and AR/VR Showcases.
The main festival events will take place from October 19–21, 2017, in some of Riga’s most visible art venues – the Conference will take place in the Art Academy of Latvia, and the Latvian National Museum of Art, while the exhibitions – in kim? Contemporary Art Centre and RIXC Gallery spaces.
October 19 – November 28, 2017
Venue: Arts Academy of Latvia, National Arts Museum, kim? and RIXC Gallery, Riga
The main festival exhibition will feature the most innovative artworks that experiment with augmented and virtual reality, create immersive environments, and explore complex relations between the “virtualities” and “realities” of our post-media society with its networked communities and migrating cultures.
VIRTUALITIES AND REALITIES exhibition artists: Marc LEE (Switzerland), Jacques PERCONTE (France), Juuke SCHOORL (the Netherlands), Brenna MURPHY (USA), Hans BREDER (USA), Clement VALLA (USA), Matteo ZAMAGNI (United Kingdom), Zane ZELMENE (Latvia), The Swan Collective (Germany), Annie BERMAN (USA), Felipe CUCKER and Hector RODRIGUEZ (Hong Kong), Gunta DOMBROVSKA (Latvia), Martin John CALLANAN (United Kingdom), Nina FISCHER and Maroan EL SANI (Germany), Santa FRANCE (Latvia), Greta HAUER (United Kingdom), Martin HESSELMEIER and Andreas MUXEL (Germany), Raphael KIM (United Kingdom), Michal KINDERNAY (Czech Republic), Christopher MANZIONE and Seth CLUETT (USA), Andrew MCWILLIAMS (USA), Melodie MOUSSET and Naem BARON (Switzerland), Martin REICHE (Germany), Hanns Holger RUTZ (Austria), Julia SOKOLNICKA (Poland/the Netherlands), Danielle ZORBAS (Australia).
Curator: Raitis SMITS / RIXC
Outtakes from the making of Utopia 1.0 were used to make La Madrugada, part of this group piece curated by Anita Spooner and featured in Channels festival.Read More
Stronger Together arts hub exhibit, May 12-13, the Knockdown Center, Queens, NY.
Produced by Leaders in Software and Art (LISA) for Creative Tech Week in conjunction with Harvestworks Digital Media Arts Center, the exhibit celebrates the explosion of technology onto the global art and music scene.
Three exercises in collaborative essay filmmaking
1329 Willoughby Avenue
Brooklyn NY 11237
Friday May 19th – Sunday May 21st
Launch Friday May 19th, 6-9pm
Interval presents Semionauts: three exercises in collaborative essay filmmaking. Connecting moving images from local and international contributors, Semionauts looks at different strategies for re-narrativization through processes of chance, disruption and estrangement. Nicholas Bourriaud invented the term “semionaut” for contemporary artists who “produce original pathways through signs”. Rupturing traditional narrative pathways, we invite the viewer to join in the role of semionaut; to contemplate new constellations in an expanding universe of deviant interpretation.
Story Corpse is a curated film modeled after the surrealist practice of Exquisite Corpse drawing. Participants are asked to contribute a scene after viewing the scene preceding. As the film unfolds perpetually, individual authorship becomes less important. Rhythms and patterns establish themselves independently of the author’s intentions.
Contributing artists: Matt Spevack, JiaJia Zhang, Lucia Della Paolera, Vanessa McDonnell, Eli Yeung, Max Eric Barnes Herrlander, Vanessa Castro, Noah Collier, Eric Yue, Gabriel Lyons Loeb, Bobby Morris, Sandra Isacsson, Salome Oggenfuss, Kaori Nakamura & Darin Mickey, Michael Carter, Tim Innes, Laura Morrell, Robert Spees, Scott Neary, Thane Lund, Jack Lewis, Victoria Anne Reis.
Curated by Salome Oggenfuss
Turtles all the way down
Turtles all the way down is a collaborative video essay with a nonlinear structure that transforms and grows ad infinitum. Like two mirrors facing each other, a paradox exists at the heart of representation. Between intent and interpretation, Turtles… is a multilogue, an infinite regress of formal and conceptual experimentation.
Contributing artists: Matthew Berka, Annie Berman, Sofi Basseghi, David Brazier and Kelda Free, Hanna Chetwin, Caitlin Cummane, Julia Davis, Mahmood Fazal, Giles Fielke, Jane Frances Dunlop, Joe Hamilton, Pat Hamilton, Timothy Hillier and Danzel Baker, Harry Hughes, Adam and Zack Khalil, Olivia Koh, Katrin Koenning, Collin Leitch, Madeleine Martiniello, Sabina Maselli, Salome Oggenfuss, Steve Rhall, James Vaughn, Grahame Weinbren, Adele Wilkes, Nina Yuen
Curated by Anita Spooner
A Work in Progress
A Work in Progress is a work in progress. A collaboratively conceived proposal for a future collaborative project. Participants on site and from international locations will submit their ideas in real time. It’s a performance and a document at once that will take shape over the duration of the evening.
Presented by Interval
I made the list? [#34] in good company.
66 Brilliant Women in Creative Technology
The greatest number of female creative technologists ever to come together in a New York City festival
Checking out a Virtual Reality Experience at Creative Tech Week
BROOKLYN, N.Y. - April 30, 2017 - PRLog -- Dear Reader, we had hoped by this time that it would be unnecessary to make yet another list of women in technology. It appears, however, that many tech companies and conferences are still having trouble discovering and recognizing elite, experienced female coders, digital creatives, women in VR, women doing 3D printing and projection mapping and immersive installations.
Creative Tech Week (May 12-21, 2017, more at ctw.nyc) is a 9-day festival in New York City that offers access to conferences, performances, parties and art exhibits showcasing some of the best male and female creative technologists in the country. Committed to gender diversity, this year we feature 66 women alongside an approximately equal number of men. Without denying our male and trans/nonbinary experts their due, but to celebrate and draw attention to these women, we announce them here.
1. Isabel Walcott Draves – Founder of Creative Tech Week, Draves is the premier organizer of gender-balanced creative technology events in the USA.
2. Dawn Barber – CTW co-founder, long-time tech event producer Dawn Barber runs the CUNY Tech Meetup and co-founded the NY Tech Meetup.
3. Randi Brandt – COO of Future Colossal; Program Director for CTW; CTW Mixed Reality Exhibitor
4. L'Rai Arthur-Mensah – Project Manager, Local Projects; Moderator for CTW
5. Nina Colosi – Founder, Streaming Museum; CTW Satellite Expert
6. Carol Parkinson – Executive Director of Harvestworks Digital Art Center; performance producer CTW
7. Carla Rapoport – Founder and Executive Director of the Lumen Prize; Lumen Exhibition at the CTW Conference Hub; CTW Speaker
8. Linda Ricci – Founder of Decahedralist Inc.; panelist at CTW
9. Catinca Tabacaru – Founder of the Catinca Tabacaru Gallery; CTW panelist
Creative Technologists and Professional Managers
10. Jeanne Angel – Creative Technologist, Projection Mapping Artist and Installation Producer; Project Manager at Local Projects; Production Director at CTW; CTW Satellite Expert
11. Heidi Boisvert – New media artist, creative technologist; founder of futurePerfect lab; co-founder, XTH; Faculty at CUNY; CTW Moderator
12. Kendra Byrne – Creative Technologist, Roboticist, Product Manager at X (Formerly Google X), Keynote Speaker at CTW
13. Darya Doubouskaya – Creative Technologist; program manager for CTW
14. Melissa Felderman – Creative Technologist at SparkFun!; CTW Speaker
15. Lisa Godwin – Creative Technologist at The New York Times; CTW panelist
16. Cortney Harding – Professor at the School of Music at NYU; Consultant (music, virtual reality); Moderator at CTW; CTW Mixed Reality Exhibitor
17. Julie Huynh – Immersive Developer at Isobar (VR/AR); CTW Speaker; CTW Mixed Reality Exhibitor
18. Anna Kucheryavaya – Developer at the New York Times; CTW's web developer.
19. Gabriella Levine – Senior engineer on the Rapid Evaluation team at X (Formerly Google X); tech artist; CTW Speaker
20. Dimple Mirpuri – Front end developer, hardware engineer, creative technologist; program manager for CTW
21. Maria Mishurenko – Experience Designer; CTW Mixed Reality Exhibitor
22. Cinthya Mohr – UX Manager at Google leading VR for Education and Creativity; Keynote Speaker at CTW
23. Ellen Pearlman – President of Art-A-Hack; Director of the Volumetric Society; creative technologist;CTW Speaker
24. Gaia Scagnetti – Information Visualization and Mapping expert; Faculty at the Pratt Institute; CTW panelist
25. Heather Shapiro – Technical Evangelist for Microsoft, data visualization expert and CTW panelist
26. Lina Srivastava – Creator of the Transmedia Activism framework; Faculty at SVA; CTW panelist
27. Lily Su – Product Designer; 3D CAD Modeler, Alvanon; CTW Arts Hub Workshop
28. Hellyn Teng – Co-founder, Wearable Media; creative technologist (computational fashion, sound, physical computing); CTW Exhibiting Artist
29. Rachel White – Creative technologist (hardware, robotics, VR/AR/MR, IoT and bots); Tech Evangelist at Microsoft; CTW Mixed Reality Exhibitor
30. Jingwen Zhu – Co-founder, Wearable Media; fashion tech designer; CTW Speaker and CTW Exhibiting Artist
Tech Artists, Digital Media Artists
31. Miah Artola – New Media Artist (sound-responsive visuals, interactive installations); Creative Technologist; CTW Arts Hub performer
32. Katherine Bennett – Media artist (coding, sensors, computer vision); CTW Exhibiting Artist
33. Allison Berkoy – Tech artist (code, physical and electronic media); instructor at Pratt Institute, NYU and CUNY; CTW Speaker; CTW Exhibiting Artist
34. Annie Berman – Media Artist specializing in cinematography, animation, social media and projection; CTW Exhibiting Artist
35. Melissa F. Clarke – educator, curator, and artist (data, science, participatory installations, generative video, sound sculptures); CTW Exhibiting Artist
36. Ursula Endlicher – Tech and Media Artist, Project Resident at Eyebeam, CTW Exhibiting Artist
37. Ellen Hackl Fagan – Interdisciplinary abstract painter (synaesthesia, digital media, interactive performance); Curator; Owner, ODETTA gallery; CTW Satellite Expert
38. Carla Gannis – Digital artist, Assistant Chair of Digital Arts at Pratt Institute; CTW Exhibiting Artist
39. Claudia Herbst-Tait – Artist and theorist (3D technologies, 3D software, bronze and crystal, 3D printed edibles); faculty, Pratt DDA; CTW Exhibiting Artist
40. Chun-Fang Huang – Tech Artist, CTW Exhibiting Artist
41. Michelle Jaffe – Tech Artist (steel, aluminum, speakers, projectors, recorded voice, video and software); CTW Satellite Expert
42. Sophie Kahn – Tech Artist (software, laser scanning, 3D printing); Founder, ScannerWorksNY; CTW Arts Hub Workshop
43. Erin Ko – Artist (VR, AR, and video games); co-founder of Hutong Games; CTW Speaker; CTW Mixed Reality Exhibitor
44. Yuliya Lanina – Multimedia artist (performance, animation, projection); CTW Satellite Expert
45. Linda Lauro-Lazin – Artist; curator, lecturer and educator; CTW Exhibiting Artist
46. Ellen K. Levy – Visual artist (experiential mixed-media installations); Organizer, NY LASER; CTW Satellite Expert
47. Amelia Marzec – Tech Artist; educator; CTW Exhibiting Artist
48. LaJuné McMillian – New Media Artist (Performance, Virtual Reality, Physical Computing); CTW Speaker; CTW Mixed Reality Exhibitor
49. Martha Mooke – Composer/electro-acoustic violist (digital effects processing, improvisation);Yamaha Artist/clinician; Founder/violist of Scorchio Quartet; CTW Satellite Expert
50. Terry Nauheim – Media artist; professor and Chair of the Department of Digital Art and Design at NYIT; CTW Exhibiting Artist
51. Wi-Moto Nyoka – Performer; transmedia artist; CTW Satellite Expert
52. Yuko Oda – Tech Artist (software designed and 3D printed sculpture); Faculty at NYIT; CTW Exhibiting Artist
53. Patricia Olynyk – Artist; Director of the Graduate School of Art and Professor at Washington University in St. Louis; CTW Satellite Expert
54. Sofia Paraskeva – Creative Technologist (performance installations, interactive wireless wearables, motion graphics); CTW Satellite Expert
55. Victoria Pike – Theatrical designer (projection, mixed reality); panelist at CTW
56. Tatiana Pilon – Creative Technologist; CTW Speaker; CTW Exhibiting Artist
57. Zhenzhen Qi – Artist (biofeedback virtual reality and 3D printing), Co-founder ZZYW; CTW Exhibiting Artist
58. Margaret Schedel – Composer, cellist, interactive media artist; Associate Professor of Music and Co-Director of Computer Music at Stony Brook; CTW Exhibiting Artist
59. Raphaele Shirley – Light artist; composer; creative technologist; CTW Arts Hub Performer
60. Kate Sicchio – Algorithmic choreographer, media artist and performer, Faculty at NYU IDM; CTW Exhibiting Artist
61. Tamiko Thiel – AR and VR artist and educator; Eyebeam Mentor; GoogleVR Tilt Brush Artist in Residence; CTW Speaker
62. Barbara J Weber – Film composer, sound designer, violinist; CTW Satellite Expert
63. Wendy Wischer – New Media Artist, Faculty at the University of Utah, and CTW Speaker
64. Tamara Yadao – Artist and composer (gaming, virtual instrument design, microsound, glitch); CTW Arts Hub Performer
65. Pamela Z – Artist (live electronics, looping, gesture); CTW Arts Hub Performer
66. Yuchen Zhang – Co-founder, Wearable Media; creative technologist; CTW Exhibiting Artist
You can catch these women, and an equal number of men who are speaking, performing and exhibiting alongside them, at the following venues during Creative Tech Week:
· Art Exhibit and performances at the Knockdown Center at 52-19 Flushing Ave in Queens on Friday and Saturday, May 12-13, 2017 (Free Saturday 12-7pm, Tickets required evenings) - https://knockdown.center/event/stronger-together/
· Mixed Reality Party at the Microsoft Reactor at Grand Central Tech, 335 Madison in Manhattan on Wednesday, May 17 5-10pm with food, drink and virtual and augmented reality experiences (Tickets required) https://mixed_reality_2017.eventbrite.com
· CTW Conference at the NYIT Auditorium, in partnership with the New York Institute of Technology, 1871 Broadway in Manhattan on Saturday and Sunday, May 20-21 (Tickets required) - https://creative-tech-week-2017-conference-hub.eventbrite...
· CTW Satellite Events May 12-21 -- view entire festival schedule here: https://creativetechweek2017.sched.com/
Isabel Draves, President
Creative Tech Week
Issue 10 of the digital journal of science films is now out! This May edition, 'Digital Worlds,' explores the depiction of real-world technologies and their imaginary counterparts in 18 films ranging from animation, documentary, fiction and raw data.
Honored that UTOPIA 1.0: Post-Neo-Futurist-Capitalism in 3D! is included.
Artists featured in the exhibition include Richard Jochum from Art and Education, Teachers College at Columbia University; Daniel Tempkin, Joe Diebes, Ed Bear, Margaret Schedel and Melissa F. Clark, Harvestworks Digital Media Arts Center; Annie Berman, Andrew Demirjian, Ricardo Miranda and Rachel Stevens from Integrated Media Arts at Hunter College CUNY;Read More
[NEW YORK, NY—MARCH 2017] – Second Life was launched in 2003 as a sandbox-style game, open to users willing to create their own experience within the confines of its digital landscape. There was no objective, users were responsible for their experience. It was not long before the game developed into a thriving world inhabited by thousands of users. However, by the late 2000s, the online world of Second Life collapsed, just as the global economic downturn began to take hold. Using screen capture software, filmmaker Annie Berman sends her own avatar into this virtual world to investigate the remnants of this once thriving community.
In Greek mythology, Utopia means ‘no place.’ Thomas More invented the word to name his invented island—a place (a “no place”) that represented an idealized notion of a perfect society. For thousands of users or ‘residents’ as they were called, Second Life became a kind of search for More’s concept of utopia, albeit in a non-traditional setting reflecting our modern society and the influence of technology.
The film is a first-person depiction of a 3D world rendered in 2D, and the remains, ruins, that do not decay and thus speak to a paradise lost: speculative real estate, realtors' offices, wide open spaces with 'for sale' signs, Harvard University’s virtual ‘sandbox’, and an art gallery on its last days. Utopia 1.0: Post-Neo-Futurist-Capitalism in 3D! explores our very notion of progress and the role it plays in our ability to imagine utopia, to imagine a better world. In the case of Second Life, given the invitation to come build anything imaginable, Berman asks, what is it that we chose to create?
“I screen Annie Berman's Utopia 1.0 as part of my advanced new media studio class for undergraduates called 'Spaceship Earth.' The class addresses creative projects in imaging the scale of the planet from the urban to the galactic, and the often hybrid material and virtual forms they take. Utopia 1.0 sparks rich discussions about embodiment and spatial navigation in virtual worlds, as well as the social constructs of class, capitalism, race and inequality that accompany us into fabricated spaces. The video surfaces with humor those deep anxieties of the performance of the self online within asymmetrical power dynamics within which young people struggle to navigate today,” says Caitlin Berrigan, professor of emerging media, NYU Tisch Photography & Imaging.
TRAILER UTOPIA 1.0: Post-Neo-Futurist-Capitalism in 3D! from Fish in the Hand Productions
This is the sixth film by New York-based filmmaker Annie Berman and a follow-up to her 2013 film Street Views, which also explored similar themes of the digital spaces we create and inhabit. Since its debut, Utopia 1.0: Post-Neo-Futurist-Capitalism in 3D! has been screened in over a dozen film festivals, as well as presented at several academic conferences, including: Codes and Modes, Reframing VR; I-Docs; the CongRegation Conference; and Impakt Festival Utrecht.
As an academic resource, the film offers [students, academics, librarians] a multidisciplinary critique of our modern notions of utopia. Key areas of interest include the intersection of film, media, and technology; as well as economic, philosophical, and political implications which coincide with the decline of Second Life. “Utopia 1.0 is at once thought-provoking, emotionally riveting, and envelope-pushing in its exploration of the intersection of contemporary culture and technology,” says Caveh Zahedi.
About The Filmmaker: Annie Berman
Annie Berman is a media artist living and working in New York City. Named one of Independent Magazine’s 10 Filmmakers to Watch in 2016, her films, videos, performances, and installations have shown internationally in galleries, festivals, universities, and conferences, including the MoMA Documentary Fortnight, Rooftop Films, Galerie Patrick Ebensperger Berlin, Kassel Hauptbahnhof, and the Rome Independent Film Festival where she was awarded the Best Experimental Film Prize. Her work has received support from the Puffin Foundation, Wave Farm, the Leonard Bernstein Festival of the Arts, the Center for Independent Documentary, Signal Culture, The Rockefeller Brothers Fund, and UnionDocs. She holds an MFA in Integrated Media Art from Hunter College.
Save the date - May 12-13, Utopia 1.0 at Creative Tech Week Exhibit - the Knockdown Center.
Work exhibited as part of a group show featuring the works of Andrew Demirjian, Benton-C Bainbridge, Allison Berkoy, Heidi Boisvert, Javier Molina, Katherine Bennett, Rachel Stevens, Ricardo Miranda, Robert Smith, and more!
Utopia 1.0 in VR comes to the University of North Texas's NTDF Symposium April 20thRead More
At long last! The free download of Utopia 1.0 in VR is available to all on the GearVR platform.
For the past year, we've been working to translate Utopia 1.0 the film into the VR experience. What began as a summer challenge during NY Art-A-Hack with collaborators Lee Tusman and Dave Tennent, evolved into what it now is today thanks to improvements in technology; a generous grant from Media Arts Assistance Fund, a regrant program of the New York State Council on the Arts, Electronic Media and Film, with the support of Governor Andrew Cuomo and the New York State Legislature; administered by Wave Farm; and the talented team of the NYU VR Lab, Mahe Dewan, Javier Molina, and Todd Bryant, who worked their magic. While we wanted to present the entire 20 minute film in the VR headset, our tests indicated 8 minutes would be more comfortable in this environment. The VR edition is a condensed version of the original, presented in a virtual cinema, and followed by a Q&A with my avatar. Thanks also to ConstructVR who made sharing this piece surprisingly easy.